What if a topographic map could feel alive? πΊ
I just built Living Prizma a procedural WebGL terrain effect for Framer.
The contour lines continuously morph, the cursor creates a gravity well, and every click sends a wave through the terrain.
No images. No textures. Just WebGL, procedural noise, and interaction.
Built for designers who want to push Framer beyond static layouts and create websites that actually respond to the user.
π¨ Multiple color presets
π± Cursor interaction
π₯ Click waves
π Animated terrain
β‘ Performance controls
π± Responsive WebGL rendering

What if a topographic map could feel alive? πΊ
I just built Living Prizma a procedural WebGL terrain effect for Framer.
The contour lines continuously morph, the cursor creates a gravity well, and every click sends a wave through the terrain.
No images. No textures. Just WebGL, procedural noise, and interaction.
Built for designers who want to push Framer beyond static layouts and create websites that actually respond to the user.
π¨ Multiple color presets
π± Cursor interaction
π₯ Click waves
π Animated terrain
β‘ Performance controls
π± Responsive WebGL rendering
